Wednesday, April 23, 2014

School Projects - Space Hulk

Space Hulk

Project Title: Space Hulk

Project Type: Group Project (Team of 4)

Responsibilities:
  • Assisted in the design of graphics engine for a 2D turn-based game in SDL using C++
  • Created graphics and sprites in Photoshop CS3
  • Designed functions for sprite and background animations in SDL
  • Assisted in game AI through collision detection protocols
  • Performed responsibilities as the Team Leader
Description:  A rendition of  the classic board game Space Hulk. Written in SDL. Graphics created in PhotoshopCS3

Details: UI in the game was designed and implemented by myself using SDL protocols.

Tools:
SDL (Simple DirectMedia Layer)    C++     Adobe Photoshop